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Kirjoittaja Aihe: [GER] 1.2.2022 - Highlander watchlist  (Luettu 2137 kertaa)

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[GER] 1.2.2022 - Highlander watchlist
« : 01.02.22 - klo 11:00 »
Source: http://highlandermagic.info/2022/02/01/february-1st-2022-watch-list-changes/
Palaute: http://www.magicplayer.org/forum/index.php?topic=1602.0;topicseen

Changes to the present watch list, effective 15/02/2022:

Current watchlists:

Ban watchlist:

Dig Through Time
Oath of Druids
Opposition Agent
Oko, Thief of Crowns
Tainted Pact
Umezawa’s Jitte
Underworld Breach
Uro, Titan of Nature’s Wrath
Urza’s Saga
                                   
Unban watchlist:                                                 
Mind Twist *New*

Because we are testing Mind Twist for an unban (see next point Trial Period) we are putting the card on the unban watchlist.
If we decide not to unban Mind Twist after evaluating its trial period, we will remove it from the watchlist again (similar to how we previously dealt with Skullclamp).

Trial Period:

The following card will be unbanned from February 15th till May 1st 2022.(It will be default banned at that date unless it specifically gets unbanned):
Mind Twist


Single card explanation:

Umezawa's Jitte
This powerful equipment was unbanned with our last announcement after being extensively tested during a trial period. Because Jitte didn't prove to be problematic during either the trial period or the time since the unban we have decided to remove it from the watchlist as we don't expect this card to be banworthy again any time soon.

Mind Twist
We want to continue to give some cards that have been on the banned list now for quite some time a chance to reenter the format. The choice this time fell on Mind Twist as we thought the card to be least unfair. The general idea is, that Mind Twist only shines when it is played for 4 or more mana (Hymn to Tourach is the more efficient card at lower values!). However Highlander has become much faster over recent years. People play lower mana curves and a four mana spell that doesn't evolve your board has to be pretty good to be played. We think Mind Twist is still a good card, but we don't think that it is as much of a deciding factor in our game as it used to be some years ago.
We especially want to gather feedback on whether or not Mind Twist exclusively leads to "unfun" play experiences for the person casting it or the one being on the receiving end (games being decided by hitting either no relevant cards or all relevant cards).


To further improve the format and gain valuable information we need your input, worries and opinions on these changes and views on the format. Do not hesitate to contact any of us via private message or just start a topic in the forum.