Lyhyt vastaus: ei.
Pitkä vastaus: Banding on staattinen ability joka muokkaa combat damage-steppiä. Kun creature, jolla on banding blockaa hyökkäävän creaturen, sen sijaan että hyökkäävän creaturen omistaja päättäisi missä järjestyksessä ja kuinka paljon damagea tehtäisiin, tämän saa päättää puolustava pelaaja.
702.21j During the combat damage step, if an attacking creature is being blocked by a creature with
banding, or by both a [quality] creature with bands with other [quality] and another [quality]
creature, the defending player (rather than the active player) chooses how the attacking
creatures damage is assigned. That player can divide that creatures combat damage as he or
she chooses among any number of creatures blocking it. This is an exception to the procedure
described in rule 510.1c
Kun creture jolla on trample tulee blockatuksi, hyökkäävän creaturen kontrolloijan tulee assignoida vähintään sen verran damagea siihen, että se kuolisi, ja sen jälkeen hän voi lyödä ylimääräisen damagen joko blockaavaan creatureen tai puolustavaan pelaajaan.
702.19b The controller of an attacking creature with trample first assigns damage to the creature(s) blocking it. Once all those blocking creatures are assigned lethal damage, any remaining damage is assigned as its controller chooses among those blocking creatures and the player or planeswalker the creature is attacking. When checking for assigned lethal damage, take into account damage already marked on the creature and damage from other creatures thats being assigned during the same combat damage step, but not any abilities or effects that might change the amount of damage thats actually dealt. The attacking creatures controller need not assign lethal damage to all those blocking creatures but in that case cant assign any damage to the player or planeswalker its attacking.
Example:
A 2/2 creature with an ability that enables it to block multiple attackers blocks two attackers: a 1/1 with no abilities a 3/3 with trample. The active player could assign 1 damage from the first attacker and 1 damage from the second to the blocking creature, and 2 damage to the defending player from the creature with trample.
Example:
A 6/6 green creature with trample is blocked by a 2/2 creature with protection from green. The attacking creatures controller must assign at least 2 damage to the blocker, even though that damage will be prevented by the blockers protection ability. The attacking creatures controller can divide the rest of the damage as he or she chooses between the blocking creature and the defending player.
Pelaaja A voi blockata kahdella 1/1 äijillään 34/34 tramplemörön, mutta täpissä oleva nalle ei voi osallistua tähän blockiin ollessaan täpissä. Pelaaja A voi kuitenkin pelastaa toisen 1/1 miehistään ja itsensä asettamalla 34/34 tramplaajan combat damagen niin, että se tekee kaiken damagensa damagejonossa ensimmäisenä olevaan 1/1 mieheen. Halutessaan pelaaja A voi toki asettaa combat damagea lähes miten haluaa, kuitenkin niin että damagejonossa olevan creaturet ottavat vähintään lethalit damaget kumpainenkin ennen kuin damagea tehtäisiin pelaajaan.
Edit: selkensin kieltä paikoittain